Noah Trillizio

Resume Portfolio
Mummy Mansion
Project Status        Finished
Project Type          Game Jam
Project Duration   2 weeks
Software Used        Game Maker Studio 2
Languages Used     C#
Primary Role          Programmer & Designer


Play Game Here

About Mummy Mansion
Mummy Mansion is the first game I ever worked on that was released into the wild. Made by a team of 9 at Bradley for the Cultural Heritage Game Jam, we decided to make a game puzzle game based around collecting egiptian artifacts.
I was one of the two puzzle designers who worked to make interesting and unique puzzles. I was tasked with making puzzles that were centered around Egyptian artifacts or objects that the Egyptians held in high regard. To that end, one of the puzzles I created, was the one you can see above based around the water lily. Where you need to make all the flowers bloom without touching the water yourself.
While I wasn't a core programmer on this project I also implemented all the music and sound effects that occur throughout the game.